I think they’re trying to hard to keep Ryze similar to how he was on first release. They always make him this weird low-CD low-range spellspammy combo mage because that’s how his first kit was built, but his first kit was built poorly so using it as a baseline to balance him in the modern LoL also turns out poorly imo. His current kit is better than the one before, but it’s still really strange and I can’t see it having strong place in the meta unless it gets buffed into OP territory.
Idk why I wrote this giant reply in a Fortnite items thread I’m drunk ignore me please.
Lol. Nah, it's cool because it's a pretty good comparison of how LoL handles things compared to Fortnite. instead of using other models from other games that prove to be successful like League of Legends. If Fortnite had periods between seasons where they could test things out to get a feel for how the community reacts, it'd probably be a lot better. As is, they throw stuff in and don't think.
The drum gun, the compact SMG, the mounted turret, the ballers, they throw this kind of stuff in and don't touch it for weeks despite constant feedback. Meanwhile other games listen to their players and act faster or have time periods where they use it to test stuff where it won't affect the game to a point of ruining integrity because it's a test period.Galio, Sion and Poppy were extreme examples of this. Those champions were all ugly and were incredibly niche picks at best. Their overhauls basically made them into new champions worth playing.
Not at the start. Riot got a ton of flak for making huge sweeping changes right before big tournaments which was REALLY bad. Like think of it like this, all the pro teams compete in a circuit for months and then you find out who your best teams are at the time from each region. Then all the regions go to a big tournament to play one another but then riot makes huge changes to the game right before they play one another which completely throws out the door all the progress they made that season on the previous meta and makes all the teams start from the ground up to find out who can find out what the magical op thing is before the others so they can abuse it for wins. It was a complete shit show and threw out all the competitive integrity for the tournament.
Yeah but it's not always big meta shifting patches, worst cases you get 1/2 champions that pop into the meta after a patch, Fortnite has these weird "let's add some random shit to keep the game interesting" patches, like the one where they added that op sword right before a big tournament, but again the problem is always that Fortnite is not suited to be an esports at all, they're just using it as a marketing strategy.
League is a lot different with their patches. Looking at them overall, they are very minor, there aren't massive gameplay changes every 2 weeks. Like to put it in comparsion to buy cheap fortnite weapons, Epic would basically be changing how the jungle works every league patch, or changing how minions in laning phase work every league patch. Those are massive gameplay changes.
League is a lot different with their patches. Looking at them overall, they are very minor, there aren't massive gameplay changes every 2 weeks. Like to put it in comparsion to Fortnite, Epic would basically be changing how the jungle works every league patch, or changing how minions in laning phase work every league patch. Those are massive gameplay changes.